Every time I load one of theses maps (Regular, Night, and No-Lag (I only have these)) I get a Runtime error after the Object Loading. Does this have anything to do with it?
Error: shape Add-Ons/Map_Paradise/gassign.dts-collision detail 0 (Collision-1) bounds box invalid!
*** Phase 2: Download Ghost Objects
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1
Add-Ons/map_paradise.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube' in detail level 1