So, after.. trying (building for hours and quiting and making another) to build an apocalyptic build, i decided to start with small stuff.
When I get less building impared, I'll make the actual thing. For now, I'm making small things.
Anyway, the build itself is going the be like an RP-DM. Guns need to be available, but also need to be balanced, and easier to spot, and to spot what you WANT. ex: If there are 2 grey buildings, each has a damaging item, and i want a grenade, how will i know which to go to?
Thus, I'm making vending machines. That vend wepon/damaging things/healing stuff (mabby.)
They'll all stick out, like, for now, the grenade vendor is.. well, explosive, big, and bright. Like an explosion.
And, I need.. Well, ideas. For different vendors. For ease of collection suggestions on them, post THIS form if you want to make a suggestion
V.M. type: (ex: gun vendor)
Size:
Color:
Pattern: (Y/N)
(if Y)Pattern colors:
(^)Actual pattern:
Ready time: (Time that it takes to be ready after each use)
Other:
Anyway, I included a picture of the explosives vendor. Suggestions? I want it to look as explosive-ey as possible.
rate x/10 whatever.
I want to know how to be less building impaired. Halp.
As soon as I get a non-joke suggestion, I'll get to work.