this is my first time coming across, or even hearing of, this problem. I created a model in milkshape, right? well, using both the original .dts exporter and the new .dts exporter, when i exported the shape to a .dts format then saved the .dts format in my BL Add-Ons folder, along with all of its texture files in the same folder, only part of my model apears in the torque constructor or BL. Why is that? its not an interior or anything, its just a weapon.