Author Topic: Projectile delay  (Read 305 times)

So i made a sword with its own animation, the only thing is that when you click, the projectile has already hit the ground while the animation hasn't.
How do i delay the projectile to fire when my animation hits the ground? Where do i set it so it has to wait 0.2 seconds, or something.
It's just an edited default sword script, so i think it won't need posting.

Help appreciated!

Here's a picture for the lulz: