Author Topic: accused of aim-bot  (Read 1782 times)

Some people just own at guns, Some people suck. Get use to it.

« Last Edit: January 24, 2011, 06:14:00 PM by MegaScientifical »


It's actually possible.

1: Bot Event : SetBotAim<NearestPlayer
2: Set as a keybind for players.
3: ?????
4: Profit
1. Events can't be done from the client
2. That only works on AIPlayer objects. The usual one is a Player object
3. The AIPlayer automatic aiming only works if they do not have a controlling client. For human players it does have one.
4. The only alternative is the "setTrigger" function on a client, which acts exactly like inputting "turn left" "turn right" instead of "aim at this player"; schedules to do this are unreliable
5. Even if you could control that player objects are really hard to locate and use since about v11+ removing many client-sided functions used by Truce in his other aimbots
6. Also, setTrigger only works on AIConnections. Human players have GameConnections instead.
7. AIPlayer automatic aiming would be entirely useless for anything except the .880 Rifle - with a lock-on you'd end up not being able to aim ahead of anybody to hit them with projectiles
« Last Edit: January 24, 2011, 06:19:01 PM by Space Guy »