Author Topic: Minigame output event doesn't work.  (Read 994 times)

%1 works. Easy.

OnActivate<Minigame<ChatMessageAll[%1 just clicked the button of wonder!]

%1 works. Easy.

OnActivate<Minigame<ChatMessageAll[%1 just clicked the button of wonder!]
That would say, if Blaze0 clicked the brick, it would say:
"JPSC just clicked the button of wonder!"
and it would tell you
"Blaze0 just clicked the button of wonder!"
and to another random guy
"Random Guy just clicked the button of wonder!"
Random Guy: wtf is this

%1 works. Easy.

Oh, last time I checked, %1 didn't work.

Then again, last time I checked was v16 I think.

If it works for you I MAY be a Mac error, unless I am triggering it wrong.