Block Bastion auto-load-save-on-map-loaded code:
%path = filePath(%map) @ "/" @ fileBase(%map) @ ".bls";
fileCopy(%path, "base/server/temp/temp.bls");
%cl = new AIConnection() {
name = "Block Bastion";
bl_id = 12;
isAdmin = 1;
};
if(!isObject(BrickGroup_12)) {
new SimGroup(BrickGroup_12) {
name = "Block Bastion";
bl_id = 12;
client = %cl;
};
MainBrickGroup.add(BrickGroup_12);
}
%cl.brickGroup = BrickGroup_12;
MainBrickGroup.add(BrickGroup_12);
serverCmdReloadBricks(%cl);
%cl.schedule(10,delete);