Author Topic: A question about VCE.  (Read 557 times)

I'm trying to make a telegram-like thing with some good ol' VCE.
What I need to know, is; is there a way to record what someone says with VCE?
Like, when they click on a brick, the next thing they say is recorded?
What I need it to do, is record what they say after they activated it, and sent it to another brick, which will, on being touched by the player, display what was recorded.
I'm not sure if there's actually a way to do this, but I feel that there is/should be.

Hmm I'm not quite sure but this would be nice.

I know that there are commands that, when you say a particular phrase, you can make it so VCE does something.
I just don't know if there's anything that could send that phrase, but any phrase, to a different brick.

easy to do
to set a varaible to the chatmessage, try
input>target>vce_modvariable[message][set][<var:cl:lastmsg>]

What phflack said would work if they spoke BEFORE they clicked the button, but I don't know about after.

You could use the lastmsg variable replacer, and save it when they first click the brick, and then do checks to see if it changes, then save the new variable and cancel the event loop.

What phflack said would work if they spoke BEFORE they clicked the button, but I don't know about after.
It would be a bit harder to learn, but that would still be okay.
You could use the lastmsg variable replacer, and save it when they first click the brick, and then do checks to see if it changes, then save the new variable and cancel the event loop.
Yes thank you again, Orthone.

I LOVE YOU ORTHON
YES IT WORKS SO VERY WELL.
THANK YOU.