Author Topic: New Project Ideas  (Read 1327 times)

Press Right, Right, Left, Up, Right, Down, and Enter to play Blockland Adventure Mode. No need to make it.


Also, what about a tower with portals to different areas that would be differently themed with a town in each of them? Like in Gauntlet, except not as stuffty and without the random enemies coming out from everywhere.

Procedurally generating dungeon crawler would probably be most realistic option due to the technology and brick limitations. Sure you could do the same with cubescapes but I find it hard to believe it work as well.


noone have ever done this so it would be fun, ignore this if you font want any war-kind of thing

this is about WW2, you start in a "Mein meny" box with all the other people on the server, and there are some tabs, "Help" shows you how to get a friend with you on the fight, like cooprative fighting against national socialists or japaneese(For example /Cooprative *Player name* and if they want more players they just insert more player names /Cooprative *player name* *player name*. if they accept the invation they get swaped to a new room, the "Game starting room" That's where some generator generates a new map for you and your friends are gonna play on. you can choose how much max maps at once shall be. and then the Map is generated you play.
I would LOVE to see D-Day as a mission. and then the objective is reached on one map it swaps you to the main meny room and unlocks a new mission and clear the old mission's bricks.

This Dont Have To Be WW2

Press Right, Right, Left, Up, Right, Down, and Enter to play Blockland Adventure Mode. No need to make it.


Also, what about a tower with portals to different areas that would be differently themed with a town in each of them? Like in Gauntlet, except not as stuffty and without the random enemies coming out from everywhere.
That's an idea, thanks. That could be a setting for a game, how would I make it unique, though? What kind of system could be incorporated with that?
Procedurally generating dungeon crawler would probably be most realistic option due to the technology and brick limitations. Sure you could do the same with cubescapes but I find it hard to believe it work as well.
A dungeon crawler would most certainly be unique. My only problem with a dungeon crawler is that smart enemy AI would be difficult to create. And it would be hard to make a diverse selection of enemies. What do you think?
noone have ever done this so it would be fun, ignore this if you font want any war-kind of thing

this is about WW2, you start in a "Mein meny" box with all the other people on the server, and there are some tabs, "Help" shows you how to get a friend with you on the fight, like cooprative fighting against national socialists or japaneese(For example /Cooprative *Player name* and if they want more players they just insert more player names /Cooprative *player name* *player name*. if they accept the invation they get swaped to a new room, the "Game starting room" That's where some generator generates a new map for you and your friends are gonna play on. you can choose how much max maps at once shall be. and then the Map is generated you play.
I would LOVE to see D-Day as a mission. and then the objective is reached on one map it swaps you to the main meny room and unlocks a new mission and clear the old mission's bricks.

This Dont Have To Be WW2
That's a pretty cool idea where you play in a generated map with joined up friends. Maybe not specifically World War 2, but cool nonetheless.
« Last Edit: February 19, 2011, 03:43:19 PM by lilboarder32 »

Hmm..

How about a turn based single player/coop RPG? Mix with the Dungeon Generator, and it could be interesting. I could probably event it if my craptop would let me play games. For AI just make them only spawn when you're nearby, like in a room next-door or something, then with straight coridors it won't be too bad to event.

You could include random-chanced shops that sell random items for random costs (Within a range) to add replay value, and it would be very unique in blockland. Not as much outside though.

That reminds me.. I remember doing some rough designing on a TDM mixed with tower defence with bots. Four teams all of which control small teams of bots that you do war with. Your goal is to destroy your opponents bases which you can upgrade with the points you get for killing your opponents bots. You can add stuff like better walls, turrets, healing thingies and such. So basically four teams, 3-5 teams of 3-5 bots that you can upgrade and four upgradeable bases. Thoughts?

That reminds me.. I remember doing some rough designing on a TDM mixed with tower defence with bots. Four teams all of which control small teams of bots that you do war with. Your goal is to destroy your opponents bases which you can upgrade with the points you get for killing your opponents bots. You can add stuff like better walls, turrets, healing thingies and such. So basically four teams, 3-5 teams of 3-5 bots that you can upgrade and four upgradeable bases. Thoughts?
That could be really interesting... I really like that idea. I might host later and we can work something out if you want