Title.
See this thread for some info:
http://forum.blockland.us/index.php?topic=145487.0And this:
www.wipeout-game.comMechanicsMAG LOCK - Bricks that vehicles lock to, allowing loops and bumpy sections without flying off somewhere.
SPEED PAD - Done, its in zone events. no need for this, but one with more attitude would be nice, like whiting out a tiny bit when you pass over them.
WEAPON PAD - Adds a random weapon from a list (The items are an RTB pref, can configure rarity) when passed over.
WEAPONSMany that are hard to explain. they are all single use.
SHEILD - Slaps a sheild around you and your car, making you invincible for a few seconds.
BOOST - HUZZAH, SPEEDBOOST!
QUAKE - Launches an earthquake downtrack. we can have special track bricks that these follow. if no track bricks are present, it just launches in a straight line or a circle (rtb pref)
AUTOPILOT - Sit back and have a cuppa. follows trackbricks for 5 seconds.
MISSILE - When hipfired, two missles riccochet down track. but lock them on and test their skills. When dumbfired they follow track bricks.
PLASMA BOLT - After a breif charging period, a ball of dark matter is launched downtrack. very strong.
ROCKETS - 3 dumbfiring missles are launched. dominates on straights and close quarters.
MINES - 5 mines drop from the back.
CANNON - a 30-round machine gun. thats all thats to it...
LEECH BEAM - wait for it to lock, and sap their health.
REPULSOR - Feeling the pressure? Grab this and put some space between you and the opposition. (In game, it is eliminator mode only)
SHURIKEN - A rebounding projectile. kinda like the missle except it can often end up going backwards because it does not follow the track. (Also eliminator only)
BOMB - Bomb. drop it down and god help you if you bump into it...
Jamming the light key with these absorbs it, repairing the vehicle you are in. some weapons give more health.
SHIPSGo to the site. teams section.