Author Topic: No one can see the CI icon.  (Read 597 times)

I was wondering how come no one can see my CI icon but me. I was editing the dinner blaster and changed the "nom" to a realistic hamburger. However it works for me but it always shows up as a skull for everyone else. How do I fix this?

I was wondering how come no one can see my CI icon but me. I was editing the dinner blaster and changed the "nom" to a realistic hamburger. However it works for me but it always shows up as a skull for everyone else. How do I fix this?
Maybe they need to download the CI icon?

Don't they need to have Download Textures enabled?

use decaldata, then make sure they have download textures enabled

Don't they need to have Download Textures enabled?

Even with it enabled they don't see it.

use decaldata, then make sure they have download textures enabled

What is that?


What is that?
Taken directly from the "script_adminShields" mod.
Code: [Select]
datablock DecalData(AdminShield)
{
textureName = "add-ons/script_adminshields/icon_goldBadge.png";
};
datablock DecalData(ModeratorShield)
{
textureName = "add-ons/script_adminshields/icon_silverBadge.png";
};
;D

Missing the property preload = true; -- I think, at least, that it loads the texture before the client even enters the game. That explains why all the idiots using this mod have sand next to their names until I spawn.

Thanks for the help it worked. They can now see the custom CI icon.

I should also include "preload = true;" so it shows up before they join, right?
« Last Edit: April 04, 2011, 06:53:36 PM by Lørd Tøny »

Thanks for the help it worked. They can now see the custom CI icon.

I should also include "preload = true;" so it shows up before they join, right?
sure