My family recently moved to a new house, and I've found a piece of paper filled front to back with mathematical equations written on the front of it, and I remembered it as a writing of an idea for a game I wanted to make. The numbers I have no idea what they are for and it was written too long ago for me to remember. The quote is the entire script from top to bottom, copied exactly from the paper, anything in brackets is an extra addition from a grammatical mistake that I couldn't look over.
The idea was pretty much a spore-enspired space business management to be created in roblox, if that helps you to understand.
Remember that this was written a year ago, and I've changed since that time.
3(x-1) + 8
3x - 3 + 8
3x - 5
10x26x10x10x26
Game starts out, and you get a planet tool, which you can use to place your own planet in the plane of space. Then the tool creates the small representation of the planet on the plane, and your real planet is randomly generated from a series of bricks. It'll be made in cubed roots of 5, Pluto-size, to roots of 9, slightly bigger than Earth. Once that's done, Mining areas on the planet will be randomly generated, and the player will be given a mining tool. The mining tool is your main source of money. As you mine, the quality of the rocks can determine how much money you earn, from one to 20 gc (galactic currency), and that money can be used to buy buildings for settlement, terraforming tools, and automatic miners, all great sources of income. From settlements you get taxes from people and factories to produce refined mined material. With terraforming tools, you can create mountains, crators, and lakes to attract people to your planet. The more people, the more tax money you get. Auto-miners do the work for you.
Once you get enough money, you can buy yourself a ship to fly about the galaxy visiting other planets. You start out with a crappy little slow pile of crap, but you can buy better parts, or you can build and engineer your own with a labratory. You can also sell your engineered parts to other players for the price of your choice.
If you're space traveling, selling, trading, and managing civilizations, you might as well make yourself a logo. Open up the logo editor to draw a logo! You can also give yourself a company name by using the "name/" command.
Get a million or so gc and you can buy a planet! By now, you should have enough spice production to get that money in no time! Though, you probably need a bit more space than given, [which is why] another planet is the solution!
Once you place your second planet, it will be named with your company name, or your name if you haven't named your company.
I was intrigued by this and I'd like to hear opinions from the Blockland Forums and how crappy you guys think it is. There probably are holes and word "misusings" in this and it'd be nice if you could point out all my screw-ups. :)