Hey,
Man, I want my animations to just export correctly, but I seem to be in a jam here.(I'm using Blender). You see, before export, the animations are set to the correct bones. But when exporting, I come back to the 3D model view and find that the feet and the body's bones have the "talk" animation set to them. I try the DSQ files in-game and none of the animations play. I really want to fix this. Maybe there is some simple thing that I'm missing? I really hope so...
-Reinforce