Try lookking into the default emote_exclamation or whatever it is called?edit: i think it is emote_alarm actually
function serverCmdBlah(%client){ if(isObject(%obj = %client.player)) { serverPlay3D(YourSoundDatablock, %obj.getPosition()); }}
Code: [Select]function serverCmdBlah(%client){ if(isObject(%obj = %client.player)) { serverPlay3D(YourSoundDatablock, %obj.getPosition()); }}
Oh thank youuu!Where do i include the part for the .wav?is it "YourSoundDatablock"?