Author Topic: Blockland stops at OpenAL  (Read 1390 times)

I have searched for solutions on the forums and none of them worked. This how it went when I opened Blockland:
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--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------
%
%
--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
%
--------- Initializing Base: Server -------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
%
--------- Initializing Base: Client -------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.
%
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 1440x900x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce GT 330M/PCI/SSE2
  Version: 3.1 NVIDIA 187.83
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1
%
%
OpenAL Driver Init:
OpenAL
%
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I haven't installed any addons yet. This is the first time it happened. Any way to fix this?

Install updated drivers for your graphics cards, should fix it.

http://www.nvidia.com/Download/index.aspx?lang=en-us

Oops, just notice it said OpenAL, sorry!

Download updated sound card drivers. :)

Oops, just notice it said OpenAL, sorry!

Download updated sound card drivers. :)
I can't seem to update my sound card but I was able to update my Graphics Card.

I can't seem to update my sound card but I was able to update my Graphics Card.

Most the time Windows releases the sound card update on Windows Updater.

Suggestion: Don't use Windows Update to update your graphics card.  In my experiences it made games run laggy and slow.

Most the time Windows releases the sound card update on Windows Updater.

Suggestion: Don't use Windows Update to update your graphics card.  In my experiences it made games run laggy and slow.
I didn't use Windows Update to update my drivers. I downloaded the updates from the site (The link you posted). But any way I can download updates for my sound card? All those sites I went to where you can download updates for  sound cards were obviously fake.

I have no idea what type of sound card you have, once you find out go to the site and download the driver.

I have no idea what type of sound card you have, once you find out go to the site and download the driver.
Oh oops, forgot to mention the name of my sound card.

Speaker/HP (Realtek High Definition Audio)

I happen to have the same thing, so here is the driver taken right off my CD for you!

http://www.mediafire.com/?lwlhoi2gx32rtb0