Author Topic: Crashing when I try to host  (Read 391 times)

I can't even play singleplayer, but for some reason I can join other peoples' servers with no problem.

Error:
Quote from: Microsoft Visual C++ Runtime Library
Program: C:\Blockland\Blockland.exe
This program has asked for Runtime to terminate it in an unusual way.

Please contact the application's support team for more information.

... Or something very similar to that.

I thought it was an addon, so I tried hosting again with just default addons and I still got the error.
It's irritating the stuff out of me.
Would Visual Studio have anything to do with it? I had it installed but I uninstalled it with the belief that it, somehow, had done something that would [contribute to the] cause [of] the error.

I also tried reinstalling .NET framework but it still didn't affect it any.
The error used to occur right after loading objects, but now I actually have a minute or two of building time before the error.
It also pops up sometimes when I try to save or load bricks.

Anybody know of a solution? This never happened to me before. It used to work fine, but I don't know what happened.

I already tried reinstalling Blockland. Same thing.

Get rid of Map_Tutorial.

Get rid of Print_Letters_OldEnglish.

You're also passing the maximum number of datablocks.

Disable some more addons.

Try starting with only default mods.

Get rid of Map_Tutorial.

Get rid of Print_Letters_OldEnglish.

You're also passing the maximum number of datablocks.

Disable some more addons.

Try starting with only default mods.

Worked when I ran using default addons.
Just for clarification, what's wrong with  Print_Letters_OldEnglish?
And do you have any idea of what addon would be causing this error?

I've installed only addons from RTB, except for Tier + Tactical, with suspicions being towards server/client mods.

Just for clarification, what's wrong with  Print_Letters_OldEnglish?
And do you have any idea of what addon would be causing this error?
1. That addon doesn't work and causes a lot of console spam anyways.

2. It probably wasn't a single addon, it was more than likely you passing the datablock limit.

There's a good bit of the console log saying it couldn't load addons because of exceeding the datablock limit.


It probably wasn't a single addon, it was more than likely you passing the datablock limit.

There's a good bit of the console log saying it couldn't load addons because of exceeding the datablock limit.

Well it wasn't. I disabled a majority of the addons I didn't really need, launched again and got the same error right at the screen where it loads objects.

I'll try other methods and post back results, though. I still think it has something to do with Visual Studio and other things related to it...

Just because you only have on addons you think you'll need doesn't mean it isn't too many.

Just because you only have on addons you think you'll need doesn't mean it isn't too many.
No edit, music and colorsets also count, keep that in mind.