Say you want to fire a projectile, but the event to loop.
The basic event would be [0] onActivate-Self-spawnProjectile-[projectile]
If you want it to loop, you use relays.
[0] onActivate-Self-fireRelay
[33] onRelay-Self-fireRelay
[33] onRelay-Self-spawnProjectile-[projectile]
The [33] is how long that event executes after the first line of events. That would be 33 milliseconds. You can set both [33]s to say...[5000] so every 5000 milliseconds (5 seconds) the brick fires a projectile.