First Post! On Topic: I don't really think its possible. Have you tried it?
You would use %obj.playThead(#,name);"root" is the default thread, and # is the slot number
I think hes trying to make it client sided which is not possible, hes trying to make it whenever he clicks in any server his hand does the "roll" animation.
Yes, but not when i Click, When I do a blah..(); in console or something
not possible either way.
package PACKAGENAME {function Armor::onTrigger(%num,%player,%boolA,%boolB){ %player.clicked=(%player.clicked==true ? false : true); // using this so that two messages don't show up Parent::onTrigger(%num,%player,%boolA,%boolB); if(%player.clicked==true) { %client=%player.client; %client.schedule(2000,"chatMessage","You clicked two seconds ago GJ."); }} }; activatePackage("PACKAGENAME");
But what about When i Undo a brick in other servers I do the Shake head animation isnt it possible to make it launch any other ways?
if you're on another person's server you can't change the animation which plays when you undo a brick. You might be able to on your server if you package the right functions though.