Author Topic: Need a few scripts...  (Read 983 times)

I need what is below. If the request isn't entirely possible, as close as can be would still be greatly appreciated.

Quote
Lime Green = I got it done

Purple = Someone Else got it done

Green = Notes

   -Player can only jump 2^2/3 bricks high (1 plate less than 3 bricks)
Player can barely get on the second plate, this is with no items


   -When no items are equipped, player can jump 3^1/3 bricks high

   -With no items equipped, can vault over walls 3-7 bricks high (if its not a wall, i'e a building, just climb on top of it)

If I decide to release, which I most likely will, credit will obviously be given

Edit:
Oh, and it's "first to post the script gets the credit."
« Last Edit: August 21, 2011, 07:24:37 PM by Kevune »

So. You want the community to make the scripts for you?


Good luck...

No, I have a few other features I put in such as 3 inventory slots, lower health, and no jets.

Ok, but you want the community to write most/bulk of the scripts.

No, I have a few other features I put in such as 3 inventory slots, lower health, and no jets.
Yes, but pretty much anyone can do that.

Just the more advanced things because I still have no clue how to do the above stuff, so I'm asking for someone else to. And if i release the player, anyone who helps will get recognition for their contribution.

  -Player can only jump 2^2/3 bricks high (1 plate less than 3 bricks)
Player can barely get on the second plate, this is with no items


   -When no items are equipped, player can jump 3^1/3 bricks high probably possible.

   -With no items equipped, can vault over walls 3-7 bricks high (if its not a wall, i'e a building, just climb on top of it) hm. posible.

   -Cannot vault onto anything in the "Ramps" category (ramps are sometimes used to make barbed-wire fences) a bit skeptical. don't think so.

   -Cannot vault unless 3x3x4^2/3 area or bigger is available (as close to player's collision mesh size as possible with bricks) probably possible, but it might be a bit laggy with a lot of people. dunno.

   -Starts taking damage at 10 brick falls cannot alter falling damage things other than if it is on or not, i am at least 98% certain of this

   -Dies at 25 brick falls cannot alter falling damage things other than if it is on or not, i am at least 98% certain of this

If I decide to release, which I most likely will, credit will obviously be given