Author Topic: Bounds box invalid?  (Read 715 times)

Quote from: Console log
==>datablock StaticShapeData(test){ shapeFile = "base/data/shapes/testModel.dts";};
Error: shape base/data/shapes/testModel.dts-collision detail 0 (Collision-1) bounds box invalid!
I use blender. How do I fix this?

It looks like you tryed to put a collision mesh over the playertype, you don't put a collision box on playertypes, only vehicles, the collision box size is in the script

It looks like you tryed to put a collision mesh over the playertype, you don't put a collision box on playertypes, only vehicles, the collision box size is in the script
I just made a simple model and tried to make a staticshape with it's shape and this is what I got

Not really arguable, soba is right.

Not really arguable, soba is right.
I'm not making a playertype. I just made a random model and stuck it into a StaticShapeData and I got an error.