==>datablock StaticShapeData(test){ shapeFile = "base/data/shapes/testModel.dts";};Error: shape base/data/shapes/testModel.dts-collision detail 0 (Collision-1) bounds box invalid!
It looks like you tryed to put a collision mesh over the playertype, you don't put a collision box on playertypes, only vehicles, the collision box size is in the script
Not really arguable, soba is right.