Author Topic: Can someone fix this syntax error?  (Read 1450 times)

when testing your mod, have it in a normal folder instead of in a zip folder

zip folders will cause those file reading errors when updated in game because it saves how long the zip file is expected to be when blockland starts and doesn't properly update or something.

I don't know what auto-loading means, but it should be fine by the default add-on loading or through exec("add-ons/bloopy_mcgee/server.cs");
well frankly
it didn't need testing
i messed up a line and unintentionally made the host unable to permaban.

so i delivered a fix, scratch here decided to launch the thing without updating setmodpaths, which neither of us realized you needed to do.