1:57 AM - siba is moving!!!: the chest brick in the current BL is a complete waste of faces
1:57 AM - siba is moving!!!: it might look nice and all
1:57 AM - siba is moving!!!: but DAMN
1:57 AM - siba is moving!!!: face count is pretty loving high
1:57 AM - yndaaa: gonna check
1:57 AM - yndaaa: gimme a minute
1:57 AM - siba is moving!!!: OH DAMN
1:57 AM - siba is moving!!!: 183
1:57 AM - yndaaa: :I
1:57 AM - siba is moving!!!: 183 FACES
1:58 AM - siba is moving!!!: DAMN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
1:58 AM - yndaaa: and how many does yours have?
1:58 AM - siba is moving!!!: what?
1:58 AM - yndaaa: your chest
1:58 AM - siba is moving!!!: I got no chest brick of mine
1:58 AM - siba is moving!!!: never madeit
1:58 AM - siba is moving!!!: lol
1:58 AM - yndaaa: but it has a face count on blockland doesn't it?
1:58 AM - yndaaa: blender
1:58 AM - yndaaa: blender
1:58 AM - yndaaa: god damn it
1:59 AM - siba is moving!!!: ohhhhhhh
1:59 AM - siba is moving!!!: I see
1:59 AM - siba is moving!!!: hang on gimme sec
1:59 AM - siba is moving!!!: 49
1:59 AM - siba is moving!!!: to the double chest of 183
1:59 AM - yndaaa: triangles?
1:59 AM - siba is moving!!!: of
1:59 AM - siba is moving!!!: no
1:59 AM - siba is moving!!!: quads
1:59 AM - siba is moving!!!: BLB uses quads
1:59 AM - yndaaa: torque uses tris
1:59 AM - siba is moving!!!: BLB uses quads
2:00 AM - siba is moving!!!: single 1x1 is 6 faces total
2:00 AM - siba is moving!!!: it would be 12 if it was tris
2:00 AM - yndaaa: when loaded in torque
2:00 AM - yndaaa: it is 12
2:00 AM - yndaaa: minus unseen faces
2:00 AM - siba is moving!!!: wrong
2:00 AM - siba is moving!!!: Torque loads the BLB, with 6 faces
2:00 AM - siba is moving!!!: and thats it
2:00 AM - siba is moving!!!: there is no 12 faces
2:01 AM - yndaaa: tell me im wrong again
2:01 AM - siba is moving!!!: You're wrong unless you can provide proof
2:01 AM - yndaaa: you're on.
yndaaa is now Away.
yndaaa is now Online.
2:10 AM - yndaaa: there we go
2:10 AM - siba is moving!!!: ?
2:10 AM - yndaaa: spray chrome on the chest
2:10 AM - yndaaa: the way the lightwarps
2:10 AM - siba is moving!!!: ;o..
2:11 AM - yndaaa: the way chrome appears to work is by lightening vertexs and the contacts
2:11 AM - yndaaa: so if you walk around
2:11 AM - yndaaa: maybe look at the front
2:11 AM - yndaaa: it appears to show the triangles
2:11 AM - yndaaa: in greater depth
2:11 AM - siba is moving!!!: :o
2:11 AM - siba is moving!!!: you have picture proof?
2:16 AM - yndaaa:
http://img854.imageshack.us/img854/456/blockland00002o.jpg2:16 AM - yndaaa: look at the light wraps
2:16 AM - siba is moving!!!: Haha
2:16 AM - siba is moving!!!: you're still wrong
2:16 AM - siba is moving!!!: chrome modifys the normals on the brick
2:16 AM - siba is moving!!!: thats still a quad
2:17 AM - yndaaa: no one tells me im wrong twice
2:17 AM - yndaaa: you bitch
2:17 AM - siba is moving!!!: but you are ;o
2:17 AM - yndaaa: and can you prove that I am?
2:17 AM - siba is moving!!!: I just did
2:17 AM - yndaaa: how?
2:18 AM - siba is moving!!!: because I told you what you were looking at
2:18 AM - siba is moving!!!: its not triangles
2:18 AM - siba is moving!!!: its quads
2:18 AM - siba is moving!!!: with normals
2:18 AM - siba is moving!!!: look at the window bricks
2:18 AM - siba is moving!!!: thats a quad
2:18 AM - siba is moving!!!: with special normals
2:18 AM - siba is moving!!!: it isnt 2 faces, its more of a shade of color]
2:18 AM - yndaaa: So how do the modified normals effect the mesh into producing triangle shapes
2:19 AM - siba is moving!!!: its a shade
2:19 AM - siba is moving!!!: not 2 faces
2:19 AM - yndaaa: A shade using points of reference
2:19 AM - siba is moving!!!: you can set the color of one vertex to red, and the other side to blue
2:19 AM - siba is moving!!!: and it will shade from red to blue in the middle
2:20 AM - siba is moving!!!: you get what I mean now?
2:20 AM - siba is moving!!!: its the same concept with normals, only its lighting
2:20 AM - siba is moving!!!: and not color
2:20 AM - yndaaa: and now I will finish you
2:21 AM - yndaaa: the torque game engine does not render quads
2:21 AM - yndaaa: it renders triangles
2:21 AM - siba is moving!!!: you try to render a quad on any other shape ingame, and it will show up invisible
2:21 AM - siba is moving!!!: BLB is set up to handle quads
2:22 AM - yndaaa: I still call bullstuff
2:22 AM - siba is moving!!!: tellin ya dude, its quads
2:22 AM - siba is moving!!!: not triangles
2:23 AM - siba is moving!!!: setting a brick to chrome is basicly the same effect as the window bricks
2:23 AM - yndaaa: can you import blb's?
2:23 AM - siba is moving!!!: if you use destiny's BLB2OBJ converter
2:23 AM - siba is moving!!!: but that makes it all triangles
2:23 AM - yndaaa: because thats what they are
2:23 AM - yndaaa: you work with quads
2:24 AM - yndaaa: but inorder to render
2:24 AM - yndaaa: they are made into triangles
are bricks ingame rendered as triangles? or quads
I say quads
Yndaa says tris
???
2:27 AM - yndaaa rubs on war facepaint
2:27 AM - siba is moving!!! gets comfortable in his chair