This is very nice, funny to use, and useful at times!
I hope it's not asking too much, but is there a way to make these wavs available via events as well?
Or maybe, if you could, write an event that would go something like;
on(Input method) -> (Client, Minigame or Server - Up to you) -> playWav -> [wav files stored in SpecialAdd]
Mainly for automatic implementation into contraptions or scenes...
Thanks in advance!