Author Topic: Spawning an explosion at players location?  (Read 966 times)

Title says it all really...how would I go about spawning an explosion of some sort at a players current location.

Thanks in advance,
Kurly

You would just create a projectile at the location.

Even simpler: use the spawnExplosion event ( %player.spawnExplosion(ProjectileDatablock, scale); )

When using the event spawnExplosion function, you need to include the sourceclient as well. Otherwise it does nothing but look pretty.

.spawnExplosion(ProjectileDatablock, scale, sourceClient);

Thanks for your help.