Author Topic: Better lighting  (Read 564 times)

As most people know, the lighting on Blockland isn't perfect by any means, I was just curious if anybody had any tips for when I build, or in general making the lighting/graphics look a bit better. Such as where to place lights in a build, illusions that make things look better, or just a way to maker the overall game graphics better.

Its been on my wishlist for as long as Ive been playing.
I at least would like to see a higher limit to lighting before farther lights go dark. I hate that limit.

mee too

But I mean sorta like this


I know it was probably edited to have better lighting, but what are some ways and techniques that will help any builds I have look like they have better lighting in general?

Well, from what Ive heard, that type of lighting would require an engine upgrade which is improbable.
I just want the falloff limit raised/made adjustable.

Eksi posted something about this, build stuff on Destruct and put lights outside of the building.

Eksi posted something about this, build stuff on Destruct and put lights outside of the building.

Regarding the falloff?

yeah..

I really do like Blockland, and Badspot has done quite a bit of good concerning the game, and such. But it seems like lighting is one thing sorta neglected. I could be wrong though, maybe it's just not possible for some reason, :/

Regarding the falloff?
I believe so

Regarding the falloff?
No, but it made the build look sweet. The falloff annoys me too, I have them all over one of my maps and it looks crappy.