Author Topic: Walls opening  (Read 657 times)

How would I make it that a wall, let's just call it the gate, doesn't open until after a certain time? I am making a tdm where defenders have to kill the attackers, and vice versa. But I want there to be a time limit so the defenders and attackers can get ready for battle and that when the minigame resets after one team has one, the gate is closed. I have no idea how to event this.

How would I make it that a wall, let's just call it the gate, doesn't open until after a certain time? I am making a tdm where defenders have to kill the attackers, and vice versa. But I want there to be a time limit so the defenders and attackers can get ready for battle and that when the minigame resets after one team has one, the gate is closed. I have no idea how to event this.
heh
I always wondered this, too.
i ask the same thing.

heh
I always wondered this, too.
i ask the same thing.

thanks for the help

I belive that if you want a delay you could go 30000>On minigame start>"gate door">content start

Is that what you are asking?

I belive that if you want a delay you could go 30000>On minigame start>"gate door">content start

Is that what you are asking?

that could work...

I belive that if you want a delay you could go 30000>On minigame start>"gate door">content start

Is that what you are asking?

Do we even have an OnMinigameStart event?


Do we even have an OnMinigameStart event?
There's the Mini Game Events you could get from RTB.