Author Topic: Issue with PopulateAddonList_Schedule.  (Read 630 times)

So I started a server, and it loads up, and of course I get this bug which has been reported before where there's a horrible lag for no apparent reason.

I ended up spawning, and I wanted to find out what was up, so I turned on trace and saw that there was a ton of PopulateAddonList_Schedule stuff going constantly. I tried overwriting that with a blank function to see what'd happen (i figured if i buggered something up i'd just restart) and the lag stopped.

Don't know why this happens, I'll post a console log in a bit.

and here's a console log.

http://dl.dropbox.com/u/11058668/console.log

The tracing made it too big to post as an attachment.

Looks like that's the function used to create the enable/disable add-ons list (with the checkboxes) when you start the server.

Looks like that's the function used to create the enable/disable add-ons list (with the checkboxes) when you start the server.
Yeah.


Could this POSSIBLY be some mod or is it some game function going silly for whatever reason?

I'm pretty rusty with schedules, but couldn't you just use cancel(schedule)?

I'm pretty rusty with schedules, but couldn't you just use cancel(schedule)?
not unless the schedule were on a variable or something or you had hands and reflexes of a god and could type in the schedule's ID quickly enough