Author Topic: Hosting problems  (Read 578 times)

Whenever I host a server, the game crashes shortly after spawn with a "This application has asked Runtime to terminate it in an unusual way" error or something to that effect. It didn't used to do this. It happens either a moment after I spawn or when I try to load bricks. The console doesn't tend to help me.
Anyone know how to fix this?

Start a game with no add-ons.
Wait until you spawn
Open the console and type trace(1);
Press enter
Close console
Do something
Crash
Attach your console.log file and post it here.

Or if you crash when you spawn just type trace before you spawn.

I have done that.
I'll get the files in a bit. I did it twice, and renamed them to Crashy1 and Crashy2.
But oddly, RTB chatrooms still spam the console when Trace is on, even after the error but before I actually close the program.

I have done that.
I'll get the files in a bit. I did it twice, and renamed them to Crashy1 and Crashy2.
But oddly, RTB chatrooms still spam the console when Trace is on, even after the error but before I actually close the program.
Disable all add-ons, including client-sided ones. (This means you have to move all your add-ons to a temporary location)

I'll take a look at it. It could be a recent download glitching it. Or was there a recent update? There havent been many servers up lately.

All right, the incident must be with something I downloaded after 1/16, because that was the day I downloaded and tested the Cemetary map and it worked just fine then. And the problem persisted when I removed my most recent stuff, so the problem is either with a snail vehicle that was extracted from a map and packaged or Demian's Slate Edits.

Or not, it still won't work so I'm gonna try to find what else could be the problem.

Sry for triple post

I found one thing interesting in console.

Error reading PNG file
 I DAT: CRC error

or something to that effect.

Turns out that one addon, Brick_NewWater, broke my game. Locking.