Author Topic: Battlefield - BL *DEAD*  (Read 615 times)

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« Last Edit: March 25, 2012, 03:31:52 PM by hodototman »


Uh...for "Battlefield", I don't really think this TDM is going to play out very well.

Those "Caves" don't really seem like they'd be much of a strategic type of playing card, as well as the fact that there is NO cover whatsoever and I can sense spawnkilling be very predictable.


I suggest you highly work on this before releasing to the public; Could I maybe help?

This is pretty bad.
First of all, add boundaries.
Boundaries =/= huge cube walls.
Then make the buildings not exact duplicates.
Then make theim not enevlop half of the map.
Add some trees, make the control points interesting, add a couple of hills.

you made 4 boxes.
this is not a tdm, this is a killfest.

Yeah, this really should have been worked on. I was desperate, and I should try harder. Sorry guys.