Author Topic: Super's Class TDM  (Read 693 times)







    This server is a simple based TF2 TDM.  IT currently uses a mix of the TF2 pack and the BF3 pack
     weaponsets.  I hope you have a lot of fun on the server!





    Heavy:
    [0]M249
    • M1014
    • [0]M9
    • Butterfly Knife
    • [0]Pipe Bomb

    Scout:
    [0]Saiga12
    • M1911
    • [0]Butterfly Knife

    Spy:
    [0]M9
    • TF2 Butterfly Knife
    • [0]Invisibility Watch
    • Dead Ringer
    Pyro:
    [0]TF2 Flametrhower
    • M1014
    • [0]ToxBow

    Demoman:
    [0]TF2 Pipe Launcher
    • Stickybomb Launcher
    • [0]G36

    Medic:
    [0]TF2 Medigun
    • M4
    • [0]G17

    Sniper:
    [0]Mk11
    • PP2000
    • [0]M9

    Soldier:
    [0]SMAW
    • Saiga12
    • [0]M93R








    Post Suggestions Below!

    « Last Edit: March 27, 2012, 07:14:53 PM by Evanblake47 »


    Well, cool layout.
    But-
    1. why strato's butterfly knife for most of the classes?
    2. BF3 Snipers are updated, check the topic in the addons.

    For a TF2 DM it uses hardly any TF2 weapons. All of the default ones are made and public, so why would you use such a terrible mod in place?

    Why are you using the butterfly knife for a lot of classes and this pack for it.

    The spy does not use a magazine pistol.  The sniper's sniper rifle is not semi automatic. There are so many other problems. Why are you using this pack.

    This mix of realistic weapons and a fun game never works out.

    Why are you using the butterfly knife for a lot of classes and this pack for it.

    The spy does not use a magazine pistol.  The sniper's sniper rifle is not semi automatic. There are so many other problems. Why are you using this pack.

    This mix of realistic weapons and a fun game never works out.
    People that join think its fair. Just saying

    If you wanna still keep that mix, Just
    -give the melee weapons to each respective class
    -Playertypes to each respective class.

    and that's about as close to mixing as I can think of.

    Or at least use the Tier Tactical Combat Knife or even melee pack, it works out quite nicely.

    People that join think its fair. Just saying
    I never said anything about fairness.

    Making a TF2 TDM with the BF3 beta pack is precarious.

    It has nothing to do with TF2 except for the class names. If you changed the names this would be a regular TDM.

    I never said anything about fairness.

    Making a TF2 TDM with the BF3 beta pack is precarious.

    It has nothing to do with TF2 except for the class names. If you changed the names this would be a regular TDM.
    This.

    If you're not going to use true TF2 load outs and player types, don't even use tf2 in the first place.

    I do like that you now put pictures though. Much better layout as well.

    I just cried
    at the Class' layout

    I also cried
    on how the maps looks

    FIX IT
    Also
    Why does blue look like captains at the airport and red looks like drive-by gangsters?
    EDIT
    Wait wait wait wait
    WHY IS THERE NO ENGINEER?
    You just threw out tf2 and made counter strike with classes.
    « Last Edit: March 27, 2012, 04:15:36 AM by Quote Story »

    If you wanna still keep that mix, Just
    -give the melee weapons to each respective class
    -Playertypes to each respective class.

    and that's about as close to mixing as I can think of.

    Or at least use the Tier Tactical Combat Knife or even melee pack, it works out quite nicely.
    They do have respective playertypes, I didn't think to add them while making the OP.
    Will update soon.