Author Topic: What's the function called whenever a player respawns?  (Read 432 times)

I don't want to overwrite instantRespawn(); or do I have to?

Pretty sure it's function gameConnection::spawnPlayer(%client)

Pretty sure it's function gameConnection::spawnPlayer(%client)
OK

If you want to check only when a player respawns, and not just any time the player spawns, add a check for client.hasSpawnedOnce.