Author Topic: A fun little tip for removing Invisible Bricks planted before V21.  (Read 1386 times)

If you have a stuffload of bricks and call getCount() every time it lags a giant stuff.
Tested this.

False.

Why the forget would it lag anyways?

Tested this.

False.

Why the forget would it lag anyways?
Idk but it lags like stuff for me.

Idk but it lags like stuff for me.
I don't think it's the getcount part. I think it's the fact that you're calling a list of functions on a hundred thousand different objects. I'll lag for a second no matter what.