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Weapon animation, once again
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Topic: Weapon animation, once again (Read 1273 times)
Muffinmix
July 30, 2007, 08:16:42 PM
I need help animating a weapon, it's animation is currently named Ambient and I'm using milkshape.
The weapon, though, is continuously spinning even when it's not in use. How do I get it to spin only when it's firing?
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Night-Stalker
July 30, 2007, 11:48:27 PM
make a material:
seq: fire, fps 1-5
I forgot, I think that's it.
use the Torque DTS +,
lets you state it.
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Weapon animation, once again