Author Topic: Weapon animation, once again  (Read 1273 times)

I need help animating a weapon, it's animation is currently named Ambient and I'm using milkshape.

The weapon, though, is continuously spinning even when it's not in use. How do I get it to spin only when it's firing?

make a material:
seq: fire, fps 1-5
I forgot, I think that's it.
use the Torque DTS +,
lets you state it.