Author Topic: Corrupted Save File?  (Read 798 times)

I recently loaded the save of my challenge, but at the volcano level the entire upper portion had lowered itself by one plate unit, causing none of the lower bricks to load.  This happened at two or three different heights on the volcano.  This was an absolute pain to patch up, and the challenge itself now needs to be redone due to jump distances changing.  Has anyone else had this problem?  The brick count is only at 25,000 so that shouldn't be an issue.


Previously, a simple 1x4x5 brick connected the lower bricks to the ceiling of the cave.

As seen in the picture above, many bricks simply loaded in mid-air, while the bricks around them disappeared from the .bls

Also, many of the bricks are now "perma-bricks", in that they cannot be hammered although they are supporting nothing.  If you use the wand on these bricks, the entire build collapses.  Perhaps "help" to save the old build is now out of the question, but I would like help figuring out why this happened.

Here is a picture of how entire rows of 4x4 cubes were wiped out by the slight change in position of the other bricks.

This has never hap[pend to me before, can you give me a list of your addons?
Ones probably conflicting with brick loading.

Do you have any in mind? I can't get the list just yet.

Do you have any in mind? I can't get the list just yet.
I don't know about any, maybe if you have some sort of client sided save loader that affects loading position.

I don't know about any, maybe if you have some sort of client sided save loader that affects loading position.

Ya I thought about that, except I haven't used it lately so that's not it.

I have determined that the most plausible cause of my problem was loading the save file again too early after clearing bricks. Locking.

The problem happened again, and was once more a pain to fix.  I have now decided that the problem is most likely caused by the /reloadbricks function, as it occurred after previously using the function.