Author Topic: How to display how many current players alive?  (Read 1168 times)

If that statement returns true its going to add 1 to itself. If that statement is false (0) its going to add 0 to itself.
I didn't know you could use evaluators like that outside of if statements

I didn't know you could use evaluators like that outside of if statements
Some here dude :/

I didn't know you could use evaluators like that outside of if statements

Lol yeah you can.

I messed around and couldn't get getState() to return anything other than "Move". Even if the client's player is dead, their player is "0". If they are loading, their player is "".
Yes, but it is the correct way to do it. Trust me, all of Torque's code is setup to check for that state change.