Author Topic: 7 reasons why you will love Blockombat!  (Read 2091 times)

1. It looks cool.
2. It has a classy look.
3. It is very organized unlike Tier and Tactical.
4. It has many varieties of weapons.
5. It is very balanced.
6. Its good for TDMs. (such as enforcer vs. combat)
7. It has IRON SIGHT!

1. they do look nice except from that one weird-ass FN-like SMG

2. same thing

3. agree, T+T is a clusterforget now, i miss the older addons ; ;

4. not many, but a nice amount of. enough to be good.

5. pistols are OP as forget though

6. the enforcer VS combat is a bad idea, the weapons are unbalanced for the teams

7. "ofgmq it haz iren sitts it so cod blops i lik it :DDD"
props to Zloff for putting them in without making me want to punch him in the face though

so overall yeah, it's better than Bush's unorganized chuckleforget of weaponpacks.

so far i'm leaning more towards h&k's :V
i dunno though, it's a tough call

1. they do look nice except from that one weird-ass FN-like SMG

2. same thing

3. agree, T+T is a clusterforget now, i miss the older addons ; ;

4. not many, but a nice amount of. enough to be good.

5. pistols are OP as forget though

6. the enforcer VS combat is a bad idea, the weapons are unbalanced for the teams

7. "ofgmq it haz iren sitts it so cod blops i lik it :DDD"
props to Zloff for putting them in without making me want to punch him in the face though

so overall yeah, it's better than Bush's unorganized chuckleforget of weaponpacks.

nice word usage of "clusterforget"

yeah, the weps are little bit unbalanced, but who cares? T+T is worse!


How is T+T disorganized at all

i still enjoy the fact that people actually call T+T "tier and tactical". i mean, yes, i can see why you would call it that, but you're completely wrong and i find it hilarious

in addition i don't like blockombat but mostly due to the way it feels

all of the weapons use raycasts but there's no form of indicator toward what raycast is stronger or weaker- not even weapon reports are really accurate, nor animations, muzzle flashes. there's nothing to make it user-friendly besides just opening the files and looking at the numbers

on the other end, T+T is all about bigass recoil and obviously-dangerous projectiles and there's all sorts'a cues that help the player out without being intrusive



mechanically it's fine, i just don't like playing with them

(except for the balancing, i mean. there's no set power escalation, some guns are just better then others)
« Last Edit: December 10, 2012, 09:51:58 AM by Bushido »

The weapons look cool.

I can't honestly say I enjoy them however. All weapons made for BL seem to conflict with the theme, just like people try to make round structures in Minecraft. It just doesn't look as good, so I wish people would adjust their styles. (We're loving miniature toys for Christ's sake).

T+T
looks like a face, if you like that kind of aesthetic cutenesss to things

not the fan of these things so no reasons

I can't honestly say I enjoy them however. All weapons made for BL seem to conflict with the theme, just like people try to make round structures in Minecraft. It just doesn't look as good, so I wish people would adjust their styles. (We're loving miniature toys for Christ's sake).
No.
There's not a set "style" or "theme" that defines how something is supposed to be or work like and it's better that way.
If every pack would work and look the same there's no need for different weapon packs. The variety between the weapons is actually a good thing - you can choose what you like the most.

What blockcombat are we taking about?

What blockcombat are we taking about?
I had this exact question. I'm going to make a promotion for my new broomstick and just list the features of it and not tell what it is.

I meant what pack, is it atac or the real one