Try this for tumblingCode: [Select]function <projectileDatablockName>::Damage(%this,%obj,%col,%fade,%pos,%normal){ if(%col.getType() & $TypeMasks::PlayerObjectType) tumble(%col,2500);}Replace <projectileDatablockName> with your projectile's datablock name
function <projectileDatablockName>::Damage(%this,%obj,%col,%fade,%pos,%normal){ if(%col.getType() & $TypeMasks::PlayerObjectType) tumble(%col,2500);}
You do realize there's a modify button so you don't have to post over 6 times.It's looked down on.