Author Topic: Blockland crashes on startup  (Read 663 times)

Usually what happens is while it's loading, I can't move my mouse. when I get to the menu screen, I still can't move my mouse. If I click anywhere, it crashes almost immediately. help?


I can't: Whenever I attempt to exit the game screen using any method, it crashes, taking the console with it.

There is a log file in your My documents/blockland folder that should be generated and called "console"
it should create that file even if it crashes

  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce GT 555M/PCI/SSE2
  Version: 4.1.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGLDevice::setScreenMode 1366 768 32 60 1
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 22
  maxWindowWidth  = 1360
  maxWindowHeight = 740
Setting screen mode to 1366x768x32@60hz (fs)...
  Already at this resolution
  Video::setDevice - activate call done
  Video::setDevice - resetting canvas

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------

Binding server port to default IP
UDP initialized on port 16281
Executing config/server/ADD_ON_LIST.cs.



Thanks.


It might have something to do with fullscreen, because I re-installed BL, everything was going fine, and BAM! I put it into fullscreen and it crashes.

It might have something to do with fullscreen, because I re-installed BL, everything was going fine, and BAM! I put it into fullscreen and it crashes.
Try putting your refresh rate to 60 Hz and see if you still crash in fullscreen.

How do I change that? It only give me the default option.

How do I change that? It only give me the default option.
Try setting it to 60Hz on your monitor then.