Author Topic: Mega buster & Megaman  (Read 2450 times)



         


Hello. First off all I am quite new to posting on message boards and forums, I've lurked for all my life though.
Second off all I know I like all feedback. So any words at all even if someone else has posted the same thing before I'm more then happy to hear it =).

Megabuster



Worklog pics: http://imgur.com/a/PCp4a

The Megabuster will have 3 settings. 
Normal shot low tire damage. 2 tire medium damage, charge time medium slightly faster shot speed(?), 3 tire high damage, long charge time, high shot speed(?).

Main model done, charge gage left.


My ideas so far are.
1. Modpack? PVE Gamemode? PVP Gamemode?
2. HatMod+ support?
3. More Weapons.


To Do

1. MegaBuster Charge gage and animations.


Help list

Here's where you guys come in. Since this is my first real mod. I am going to need alot of help, so lets get to it.

Im kinda confused about a option in ms3d i need  to change the grid size but dont know how :< .

Disabling hand or hands in the weapon when you wield it. since the megabuster is an actually his hand I need to disable it so I'm guessing that is enabled or disabled in the script.

In game map(s)(I suck at building) and ideas.

Well that's about it. Thanks for reading =) .