Make your loops 30ms, for two reasons:- Most packet rates are 32, meaning any update timed less than 31.25 milliseconds is useless.- The game simulates at 32Hz, so anything less than 31.25 milliseconds doesn't make sense.
33ms would probably make it chop a little, but OK.
First, I said 30ms, and second, no it won't.
33ms is the minimum delay for events