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My vehicle doesn't have a bounding box?
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Topic: My vehicle doesn't have a bounding box? (Read 1610 times)
Masterlegodude
August 21, 2007, 10:49:51 AM
I made a vehicle, i gave it collision mesh, but when i walk at it, there is collision mesh, but when a projectile hits it, it goes through it, why is that?
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Masterlegodude
August 22, 2007, 03:02:18 PM
BUMP
Reactor Worker
August 22, 2007, 07:34:04 PM
I assume you are using Milkshape.
If so, make sure you ticked "Create bounding box" or something like that. I prefer to use custom collision meshes but thats a bit ahead of what your doing right now.
TheCannon187
August 22, 2007, 07:44:36 PM
You took the leet post away.
Masterlegodude
August 22, 2007, 07:59:36 PM
I got collision mesh checked, its the whole model copied and renamed to collision so it'd work, but it doesn't against projectiles, just people
Masterlegodude
August 23, 2007, 09:37:25 AM
Bump4help...
Reactor Worker
August 23, 2007, 10:01:31 AM
Collision meshes can't be concave. Must be convex.
If you made it concave then it will not work and you will likely get the errors your getting.
Masterlegodude
August 23, 2007, 10:41:45 AM
So how would i fix it?
Reactor Worker
August 23, 2007, 04:53:51 PM
Make it collision out of box primitives. Name each one collision 0, collision 1, ect.
Night-Stalker
August 25, 2007, 01:16:02 PM
Try adding a LOSCol-1
Just duplicate your old collision.
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My vehicle doesn't have a bounding box?