Author Topic: My vehicle doesn't have a bounding box?  (Read 1610 times)

I made a vehicle, i gave it collision mesh, but when i walk at it, there is collision mesh, but when a projectile hits it, it goes through it, why is that?


I assume you are using Milkshape.

If so, make sure you ticked "Create bounding box" or something like that. I prefer to use custom collision meshes but thats a bit ahead of what your doing right now.

You took the leet post away.  :panda:

I got collision mesh checked, its the whole model copied and renamed to collision so it'd work, but it doesn't against projectiles, just people


Collision meshes can't be concave. Must be convex.

If you made it concave then it will not work and you will likely get the errors your getting.


Make it collision out of box primitives. Name each one collision 0, collision 1, ect.

Try adding a LOSCol-1
Just duplicate your old collision.