So what I want is when the default sword hits a brick, a centerprint would show up and say something like "Dirt: 100" and go down to 0.
and then after, the bricks is killed
Now the only thing I could think of is
0 OnSwordHit - Client - Centerprint - Dirt: 100
1 OnSwordhit - self - ToggleEventThing - 0 1 2
2 OnSwordHit - Client - Centerprint - Dirt: 99
3 OnSwordhit - self - ToggleEventThing - 2 3 4
and so on.
(Not really optimal since it takes uselessly long)
Is there any other way to do it?
I know something like variables for VCE but I never really knew how to use it