Author Topic: Comr4de's Necrons vs. Imperium TDM  (Read 2668 times)

From what I could tell the teams were even. I stand by that the necrons do too much damage and because of the landscape it means stuff that they can't jump or run fast. I was unaware this was based off of anything but that's hardly an excuse. I still say the humans, unless there are a lot of people with them, are forgeted from the first second an enemy appears. This is what I could tell from the current amount of people, which at the moment are few. (2) It is impossible to tell that the ratio is changed from what I had but it was easy to assume you took the easy way out of the team balance. There was no clear other weapon option for a guardsman and if there is then you should make it more clear how to go about getting them. All I spawned with was a MG and a melee weapon that if I tried to use would get me vaporized in the face of a necron.
I don't know how you missed them, they're honestly right next to where you spawned. IRC me, I'll show you how all of your points are nonsensical on the server.

Best TDM 2012
1000000/10 would play again

SON OF A BITCH


POST 20K
« Last Edit: November 22, 2012, 05:26:52 PM by comr4de »

Put magic invisible blocks on top of the cliffs so I can't richard around people don't abuse it

Played it

General Reaction. |3 |3 (two thumbs up) :3

looks more like a korean richard


anyway i played it

not my style but some people might like it 7/10


Server is back up, gonna host this for a little bit