From what I could tell the teams were even. I stand by that the necrons do too much damage and because of the landscape it means stuff that they can't jump or run fast. I was unaware this was based off of anything but that's hardly an excuse. I still say the humans, unless there are a lot of people with them, are forgeted from the first second an enemy appears. This is what I could tell from the current amount of people, which at the moment are few. (2) It is impossible to tell that the ratio is changed from what I had but it was easy to assume you took the easy way out of the team balance. There was no clear other weapon option for a guardsman and if there is then you should make it more clear how to go about getting them. All I spawned with was a MG and a melee weapon that if I tried to use would get me vaporized in the face of a necron.