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Triggering code when a bot is in the line of sight
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Topic: Triggering code when a bot is in the line of sight (Read 2074 times)
Trinick.
November 27, 2012, 06:58:44 PM
Quote from: Aide33 on November 27, 2012, 05:25:27 PM
How could I make this work for bots seeing players?
change it to AIPlayer::canSeeObject
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Triggering code when a bot is in the line of sight