Author Topic: Full Screen Erroring  (Read 725 times)

So now that my bitdepth and resolution settings work, when I fullscreen my blockland window vanishes. Heres a console error thing

Code: [Select]
>> Attempting to change display settings to fullscreen 1920x1080x32@0Hz...
Could not find valid pixel format
Failed to set up AGLFullscreen support.
DSp Error: Invalid attributes
DSpContext_Reserve() had an error.
Failed to establish DrawSprocket monitor control.
Flushing texture cache...
Cleaning up the display device...

--Changing back to windowed--

>> Attempting to change display settings to windowed 1680x1050x32@60Hz...
Created new window for GL [1680 x 1050].
  port = 312355744
Successfully set up AGL windowed support [1680 x 1050]
  doesn't need to ressurect
  saved prefs
Resetting Canvas...

When in fullscreen, the window vanishes, but if I press the fullscreen key, it reappears as windowed. Any fixes would be great, thanks

Video Card info, incase it helps

Chip:
ATI Radeon HD 4670 256 MB graphics

Blockland states:
Video Init:
   Accelerated OpenGL display device detected.

I've been having the same problem :/ it really makes playing a lot more difficult
Didn't wanna make a new topic and I figured this one still needed an answer

Make sure you set the fullscreen resolution to your native screen resolution.

Make sure you set the fullscreen resolution to your native screen resolution.

Tis be. 1920 x 1080