So now that my bitdepth and resolution settings work, when I fullscreen my blockland window vanishes. Heres a console error thing
>> Attempting to change display settings to fullscreen 1920x1080x32@0Hz...
Could not find valid pixel format
Failed to set up AGLFullscreen support.
DSp Error: Invalid attributes
DSpContext_Reserve() had an error.
Failed to establish DrawSprocket monitor control.
Flushing texture cache...
Cleaning up the display device...
--Changing back to windowed--
>> Attempting to change display settings to windowed 1680x1050x32@60Hz...
Created new window for GL [1680 x 1050].
port = 312355744
Successfully set up AGL windowed support [1680 x 1050]
doesn't need to ressurect
saved prefs
Resetting Canvas...
When in fullscreen, the window vanishes, but if I press the fullscreen key, it reappears as windowed. Any fixes would be great, thanks