setdamageflash?
There is a client sided function called when your screen goes red based how much you were damged. You could get your damage based on the red flash and subtract it from the datablock's health. I just don't know what the client sided function is called.
Quote from: Alphadin on January 13, 2013, 12:49:35 AMsetdamageflash?I think that may be it.
The problem is, the server doesn't tell the client how much health the datablock has.
Datablocks are stored on the client.
How would a client check to see which datablock its using?