Author Topic: Need people to make some monster data sets  (Read 1218 times)

you didn't include my monster :(
i will, it might be a bit altered though, all of them will be altered by I need to make your less gruesome :P


EnemyName: Orc Marauder
EnemyEncounterMessage: A grey-skinned, bottom-fanged manbeast has noticed you and is currently running at you very fast, rearing its giant crude axe.
EnemyDeathMessage: The terrible orc strikes the ground with its head and begins to shake and flail its limbs in pre-mortem agony, spilling black liquid all over your shoes.
PlayerAttackmessage: You rise your sword and wedge it into the raider's dark red flesh in a swift chop, causing black fluid to spew out and the orc to emit a mad scream of berserker frenzy.
PlayerMissMessage: The orc swings his giant axe right after you ready your sword for a powerful blow, causing you to stagger and fumble your offense.
EnemyAttackMessage: The crazy ravager raises his great axe over his head and then quickly thrusts it through the air, cutting through your chestplate and snapping at least one rib.
XpRecievedFromEnemy: 250
EnemyAttackPower: 95
EnemyHealth: 350

MinimumLevelForEncounteringEn emy: 25
MaximumLevelForEncounteringEn emy: 40


went a bit heavier on the description this time, seeing it's completely text and i like writing those
« Last Edit: January 28, 2013, 04:40:29 AM by Cybertails1998 »

EnemyName: Shadupe
EnemyEncounterMessage: A blurred, pitch-black droppelganger materializes in your way.
EnemyDeathMessage: The dark cloud dissipates, allowing you to move on.
PlayerAttackmessage: You manage to get a nice, clean slice going all the way through hi, spewing purplish gas.
PlayerMissMessage: Your sword passes right through the black gas.
EnemyAttackMessage: The foggy copy hits you with a copy of your own sword!
XpRecievedFromEnemy: 50
EnemyAttackPower: 30
EnemyHealth: 70

MinimumLevelForEncounteringEn emy: 8
MaximumLevelForEncounteringEn emy: 12


Please adjust the attack power and health if you need. I was thinking that it should be around half what you have around that point in the game.

ya most of the numerical values will be set by me, its just to get a vague understanding of how weak/strong they are

EnemyName: Ice Snake
EnemyEncounterMessage: The Ice Snake appears
EnemyDeathMessage: The Ice Snake sis' and melts
PlayerAttackmessage: You attack the snake
PlayerMissMessage: The Ice Snake dodges you attack
EnemyAttackMessage: The Ice Snake bites you with its fang!
XpRecievedFromEnemy: 20
EnemyAttackPower: 20
EnemyHealth: 10

MinimumLevelForEncounteringEn emy: 3

EnemyName: Ice Boss
EnemyEncounterMessage: The Boss growls at you, and gets into defensive position
EnemyDeathMessage: The Boss screams and melts
PlayerAttackmessage: You attack the Boss
PlayerMissMessage: The Boss dodged your attack!
EnemyAttackMessage: The Boss attacks you with its Ice Sword
XpRecievedFromEnemy: 100
EnemyAttackPower: 20
EnemyHealth: 100

MinimumLevelForEncounteringEn emy: [Idk this suppose to be at the end of a level :d]
MaximumLevelForEncounteringEn emy: 4



Help with this Ice Dungeon or something.

the levels are referring to what level the player is at, so that it prevents you from fighting super powerful enemies at low levels and not fighting super weak enemies at high levels