Author Topic: Particles question. orientParticles  (Read 257 times)

http://forum.blockland.us/index.php?topic=59525.0
Quote from: From above from the bottom of the first post
orientParticles = false;                                  //This is another amazing line that allows you to make "straight", almost mesh-like particles. What it does is, if set to true, will lock your emitted particles' X and Y axises, leaving only the Z axis for free rotation. In other words, it turns your particles into Z Billboards. This makes it harder for them to rotate in order to "look at you". They will still rotate on that Z axis though, which is why we don't have holograms, but this bit of code still allows you to make things like Light Rays, the only problem being the particle decals will be gigantic and mostly empty in order to limit that rotation. **As of V11, this feature is broken. It has been highlighted however, and will very likely  be restored in V13.** The orientParticles function works perfectly again.

Anyone know if this broke again? And if it didn't, why do my particles disappear when I use it?