Author Topic: Custom Speedkart Gamemode Won't Work  (Read 1376 times)

I'm hosting a speedkart server and needed a couple extra mods for it, so I added them to the gamemode.txt file.  (Event_Zones, Event_emote, Brick_Zones, Light_Ambient, and Vehicle_Snail)

I also edited the preview.jpg & thumb.jpg, and the description.txt

I did not touch any of the other files and I packaged them all the same way into a new zip called GameMode_SpeedKart_Youse.zip

When I test this gamemode, all the buttons in the spawn area spawn Default Jeeps rather than speedkarts...  All of the tracks have the same problem.  I tried removing the Snail mod from the gamemode to see if that would fix it, but it didn't. I also tried removing ADDON Vehicle_Jeep from the gamemode.txt but when I tested it, it said Vehicle_Jeep was a required file and should be added to the gamemode.txt..

I'm not sure what went wrong, I had all these mods enabled when I saved the original files and I didn't touch any of the other coding...  Anyone have any ideas?

(Edit: I also tested the default speedkart gamemode again to make sure it wasn't a problem with that, but that one still works fine)

Heres a download of the Gamemode so you can look at it
http://www.mediafire.com/?opsu8d781dabu00


Fixed: Trigun is best tech support ever

The gamemode was still loading from the original speedkart gamemode, so the karts weren't actually loading.
« Last Edit: February 18, 2013, 06:31:47 PM by Jay the Cartoonist »