About two years ago I designed a game called "never surrender". I got a team of about twenty people together to work on it. It never happened. the sad part is that at the end we made our own competeters, splitting ourselfs into two groups after some stupid fight. Guess what the "company" name was? Dig. I still have the name that I amde up later, Digmaster. This will fail horrible, after they spend hours on designing the crappy thing, and maby even buying stuff.
Althrough Never Surrender was WAY more possible (our dreams weren't, like buildings that you can blow up in funny ways, and people rebuilding) But it could happen, and it wauld be a pownsom game (Only WAY to much like half-life....Oh well.)